Quick Start
Compatibility
Unity Editor Versions
Unity 2020.3 LTS → Unity 6.0 LTS
Unity versions older than 2020.3 LTS are not yet supported
Build Target Platforms
Android
iOS, Desktop(Windows/Mac/Linux) support coming soon
Screen Resolutions
1280x720 → 2960x1440
All aspect ratios supported by Android
Prerequisites
Before integrating the SDK, ensure your development environment meets the following requirements:
Supported Platform
Unity (2020.3 or later)
Android
Android Build Support (via Unity Hub)
✅ OpenJDK
✅ Android SDK & NDK Tools
✅ Minimum SDK version: 26
Quick Start
Import the SDK in an existing project
To begin integrating the SDK into your Unity project, follow these steps:
Step 1: Download the SDK
Download the latest CodaUnitySDK.unitypackage from the Coda Developer Portal.
Step 2: Import the SDK into Unity
Open your Unity project
Go to Assets → Import Package → Custom Package

Select the downloaded
CodaUnitySDK.unitypackagefileIn the Import Unity Package dialog, click Import

Configure Necessary Settings
After importing the SDK, you’ll need to configure it with your project credentials.
Step 1: Open configuration panel
You can open configuration panel with either of the following methods
Using Coda menu

Using Project panel
Go to
Assets > Plugins > Coda > Resourcesfolder
Step 2: Enter API credentials
Enter your project credentials into the Inspector panel. All fields are mandatory.

Step 3: Set environment
Continue in the Inspector panel, you will see Environment dropdown. You can use this dropdown to select which environment you want the SDK to connect to.

Sandbox – for testing purchases (no real charges)
Production – for live user payments
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