Development Environment Setup Before Internal Beta Testing
1. Unity Hub Installation
Download: Unity Hub – Official Download
Install Unity Hub on your development machine.
Login to Unity Account:
When: Right after installing Unity Hub and launching it for the first time.
Why:
Required to activate your Unity license (even for the free Personal plan).
Enables access to Unity services.
How:
Launch Unity Hub.
Click Sign In.
Enter your Unity ID credentials or create a new account if you don’t have one.
If prompted, select the Personal license (for internal beta testing) and confirm eligibility.
Verification: Launch Unity Hub and ensure you can access the Installs and Projects tabs.
2. Unity with Visual Studio and Android Build Support Installation (Unity 2020.3.48f1)
Unity Version: Install Unity 2020.3.48f1 for the internal beta testing from the Official Download Page via Unity Hub
Click Installs → Open Unity Hub.
In Add Modules, check:
Android Build Support
Android SDK & NDK Tools
OpenJDK
IDE support (choose one):
On Windows: Microsoft Visual Studio Community (with “Game development with Unity” workload)
On macOS: Visual Studio for Mac
Click Done and wait for Unity Hub to finish the installation
Configure Your Script Editor
In Unity Editor
Windows: Edit → Preferences → External Tools → External Script Editor → Visual Studio
macOS: Unity → Preferences(Settings) → External Tools → External Script Editor → Visual Studio for Mac
Optional: Visual Studio Code Integration
If you prefer VS Code:
Download & install VS Code from https://code.visualstudio.com/
In VS Code, install extensions:
In Unity Editor → Preferences → External Tools:
Set External Script Editor to your VS Code executable (
Code.exeon Windows,Visual Studio Code.appon macOS).Under “Generate .csproj and .sln files for:”, enable all package types (Embedded, Local, Registry, Built-in).
Restart Unity so VS Code becomes the active script editor.
3. Android SDK Installation for Emulator
Download and install Android Studio from here
Open the Android Studio, it will ask you to install Android SDK, keep following the instruction
Go to Device Manager

Create a new virtual device
Then start the virtual device by pressing on Play button on the virtual device item in the list, make sure to select Android API 36.0 or higher

You'll see the emulator running

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